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  • The Mahayana Mahaparinirvana Sutra - Last and most impressive teachings of the Buddha about Reality and the True Self by Dr. Tony Page - Oversized Paperback Nonfiction

    The Mahayana Mahaparinirvana Sutra - Last and most impressive teachings of the Buddha about Reality and the True Self by Dr. Tony Page - Oversized Paperback Nonfiction

    This sutra is the study of what can be called Nirvana Sutra Buddhism or Tathagatagarbha Buddhism. It is a very positive, balanced, faith-promoting and spiritually affirmative manifestation of Buddhism, which recognises the hidden reality of the unconditioned, egoless Buddha-Self in all beings. That Self of the Buddha is a mystery, beyond the reach and grasp of the samsaric intellect: while the Buddha-Self is real, it is certainly not comparable to our worldly, selfish self (ego) and cannot truly be captured within the net of words or concepts. Yet it is the only enduring Truth that can ever be found. This sutra leads us to the Ultimate Truth and indicate the Path to tread for an Awakening into Reality s presence, which is all-pervading and eternal. That eternally present Truth is the sole genuine Reality. You, monks, should not thus cultivate the notion of impermanence, suffering and non-Self, the notion of impurity and so forth, deeming them to be the true meaning of the Dharma, as those people searching in a pool for a radiant gem did, each thinking that bits of brick, stones, grass and gravel were the jewel. You should train yourselves well in efficacious means. In every situation, constantly meditate upon the idea of the Self, the idea of the Eternal, the Bliss, and the Pure ... Those who, desirous of attaining Reality, meditatatively cultivate these ideas, namely, the ideas of the Self, the Eternal, the Bliss, and the Pure, will skilfully bring forth the jewel, just like that wise person who obtained the genuine, priceless gem, rather than worthless detritus misperceived as the real thing.

    - The Buddha, Chapter Three, The Mahayana Mahaparinirvana Sutra

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    • $1250.00
  • In Search of Lost Time by Marcel Proust - Viking's New Translations - 4 Volumes

    In Search of Lost Time by Marcel Proust - Viking's New Translations - 4 Volumes

    Marcel Proust's In Search of Lost Time is one of the most entertaining reading experiences in any language and arguably the finest single work of the twentieth century. Since the original prewar translation there has been no completely new rendering of the original French. Now Viking makes Proust's masterpiece accessible to a whole new generation, beginning with Lydia Davis's new translation of the first volume, Swann's Way

    Swann's Way by Marcel Proust : A New Translation by Lydia Davis - Hardcover FIRST EDITION/First Printing

    Swann's Way is one of the preeminent novels of childhood-a sensitive boy's impressions of his family and neighbors, all brought dazzlingly back to life years later by the famous taste of a madeleine. It also enfolds the short novel Swann's Love, an incomparable study of sexual jealousy, which becomes a crucial part of the vast, unfolding structure of In Search of Lost Time. The first volume of the book that established Proust as one of the finest voices of the modern age-satirical, skeptical, confiding, and endlessly varied in his response to the human condition-Swann's Way also stands on its own as a perfect rendering of a life in art, of the past re-created through memory.

    From Publishers Weekly

    Relax: it's fantastic. There's no question that Davis's American English is thinner and more literal than C.K. Scott Montcrieff's archaically inflected turns of phrase and idioms, at least as revised by Terence Kilmartin and later by D.J. Enright. The removal of some of the familiar layers of the past in this all-new translation gives one a feeling similar to that of encountering an old master painting that has just been cleaned: the colors seem sharper and momentarily disorienting. Yet many readers will find it exhilarating, allowing the text to shed slight airs that were not quite Proust's and making many of the jokes much more immediate (as when he implies that sense-organ atrophy in the bourgeois is a defense mechanism and the result of hardening unarticulated feelings). As accomplished translator and novelist Davis (The End of the Story) notes in her foreword, she has followed Proust's sentence structure as closely as possible "in its every aspect," including punctuation, word order and word choice. To take just one case, where Montcrieff/Kilmartin describe Mlle. Vinteuil finding it pleasant to metaphorically "sojourn" in sadism, Davis has the much more definitive "emigrate." Proust's psychological inquiry generally feels much sharper, giving a much more palpable sense of Freud and Bergson-and of the young Marcel's willful (if not malefic) manipulations of those around him. For first-timers who don't have French and are allergic to the slightest whiff of euphemism, this is the best means for traveling the way by Swann's.--Copyright 2003 Reed Business Information, Inc.

    In the Shadow of Young Girls in Flower by Marcel Proust : A New Translation by James Grieve - Hardcover FIRST EDITION/First Printing

    A definitive new translation of the second volume of In Search of Lost Time captures the intricacies and challenges of male and female adolescence and awakening love, based on the narrator's reminiscences about Paris and the Normandy coast. 17,500 first printing.

    "A triumph . . . will bring this inexhaustible artwork to new audiences throughout the English-speaking world." -- Malcolm Bowie, Sunday Telegraph (London)

    The Guermantes Way by Marcel Proust : A New Translation by Mark Treharne - Hardcover FIRST EDITION/First Printing

    A new translation of the esteemed twentieth-century French writer's work on fashionable Parisian life in the late nineteenth century takes readers into the vivid and shallow sides of the period's literary and aristocratic salons, where a young man is initiated into the insidious ways of the world. 17,500 first printing.

    Sodom and Gomorrah by Marcel Proust : A New Translation by John Sturrock - Hardcover FIRST EDITION/First Printing

    Set against the backdrop of decadent Parisian high society and the rise of a conservative bourgeoisie that will supplant it, an all-new translation of the fourth volume in In Search of Lost Time explores the theme of homosexual love and the destructive influence of sexual jealousy.

    "Poetic, even transcendant . . . John Sturrock is pitch-perfect… equally at home with its intimacies and its bitter comedy."--Frank Wynne, The Irish Times


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    • $1250.00
  • Newton's Principia for the Common Reader - Hardcover

    Newton's Principia for the Common Reader - Hardcover

    Representing a decade's work from one of the world's most distinguished physicists, this major publication is, as far as is known, the first comprehensive analysis of Newton's Principia without recourse to secondary sources. Chandrasekhar analyses some 150 propositions which form a direct chain leading to Newton's formulation of his universal law of gravitation. In each case, Newton's proofs are arranged in a linear sequence of equations and arguments, avoiding the need to unravel the necessarily convoluted style of Newton's connected prose. In almost every case, a modern version of the proofs is given to bring into sharp focus the beauty, clarity, and breathtaking economy of Newton's methods. This book will stimulate great interest and debate among the scientific community, illuminating the brilliance of Newton's work under the steady gaze of Chandrasekhar's rare perception.

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    • $195.00
  • The Complete Wreck (A Series of Unfortunate Events, Books 1-13) by Lemony Snicket - Hardcover Box Set

    The Complete Wreck (A Series of Unfortunate Events, Books 1-13) by Lemony Snicket - Hardcover Box Set

    NOW A NETFLIX ORIGINAL SERIES

    Some boxes should never be opened.

    For the first time, the complete A Series of Unfortunate Events is available in one awful package!

    We can't keep you from succumbing to this international bestselling phenomenon, but we can hide all thirteen books in a huge, elaborately illustrated, shrink-wrapped box, perfect for filling an empty shelf or deep hole.

    From The Bad Beginning to The End, this box set, adorned with Brett Helquist art from front to back, is the only choice for people who simply cannot get enough of a bad thing!

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    • $135.00
  • Dragonvalor PS1 Playstation RPG New, Sealed
    • Free shipping

    Dragonvalor PS1 Playstation RPG New, Sealed

    Defend your family! Defend your home! But first you must defend yourself!

    You are the first dragon slayer, a fearless hero who must combat the most horrific of enemies.  Vanquish evil, marry the heroine, and continue your heroic legacy with each new generation.  Search for swords, magic and relics to aid in your war against the mightiest of dragons.  You must battle to prove your worth, your might, your Dragon Valor.

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    • $125.00
  • El Grande Big Box - from Z Man Games

    El Grande Big Box - from Z Man Games

    Five powerful members of Spanish nobility, Grandes, vow to spread their influence throughout the various regions of 15th century Spain. Players will recruit and deploy Caballeros, influence the King's movements, and participate in intrigue that will shape the country of Spain for centuries to come.

    • $99.99
  • Reality Transurfing by Vadim Zeland - Paperback Nonfiction

    Reality Transurfing by Vadim Zeland - Paperback Nonfiction

    Transurfing is a powerful tool for managing reality. Apply it and life will begin to change according to YOUR order. When you use Transurfing goals are not reached, so much as realized for the most part of themselves. It seems impossible to believe but only at first. The ideas presented in the book have already received practical confirmation. Those who have tried Transurfing, experience surprise bordering on delight as the world of the Transurfer inexplicably changes before their very eyes.

    What is the book about?

    Transurfing is the art of controlling reality using our freedom of choice. The world always reflects our perception of it. People can choose any variant of the development of current reality and thereby find themselves in circumstances they find desirable . To learn how to do this, you have to learn how to establish mutual understanding between the soul and mind, formulate intention and avoid the influence of destructive pendulums.

    Why should you read this book?

    Most people who have read "Transurfing", note that from the very e first pages, the book completely reverses their view of the world and the role of the individual in their own life. A fresh look at reality encourages the reader to consciously relate to the choices they make in any moment, and this really changes their life in the direction they would like. "It works!" is the phrase found in almost all reviews of Vadim Zeland's book.

    Who is this book for?

    The book has aroused great interest among the young and middle-aged, those who are interested equally in philosophy, psychology and physics and the mysteries of human consciousness.

    Why we decided to publish it

    The idea of " Transurfing Reality" quickly gained popularity when the author posted the text on the Internet. Numerous readers' reviews, saying that it really works, and the author's original take on the structure of reality prompted the publishers decide to publish Vadim Zeland's manuscript. We had no doubt that "Transurfing" would be popular among a huge audience

    About the author

    Vadim Zeland: "I'm over forty. Before the collapse of the Soviet Union I was engaged in research in the field of quantum physics, then computer technology, and now books. I live in Russia. My nationality is Russian, or more precisely, a quarter Estonian. The rest is irrelevant, as is all the above. Regarding my own success, all I can say is that Transurfing works perfectly. I don’t however want to advertise my personal life, as then it would cease to be personal. Fame turns against you, if you give in to temptation and climb up on a pedestal for all to see. Among some people, the American Indians, for example ,there is a belief that if someone copies your portrait (photographs you), they steal part of your soul. Of course, this is just superstition, but there is no smoke without fire. You can distribute a product of personal creativity ; but release your personality for mass circulation – never.

    To the question of intrigued readers: "Who are you, Vadim Zeland?", I usually just say: "Nobody". My biography can not and should not be a matter of interest, since I am not thecreator of Transurfing, only a "retranslator". It is essential that we be nothing - an empty vessel, so that we do not impose our personal distortions onto this ancient Knowledge, that opens the door to a world, where the impossible becomes possible. Reality ceases to exist as something external and independent. and becomes manageable if you follow certain rules. The secret itself that is hidden only in as much as it lies on the surface, is so great that the personality of its bearer ceases to be relevant. Perhaps the guardians who passed on this knowledge to me are of genuine interest but they too prefer to remain in the wings."

    Translation from the Russian language by Joanna Dobson

    • $99.99
  • Blood Rage Viking Board Game

    Blood Rage Viking Board Game

            Fierce clans battle over ancient lands for glory in the face of Ragnarok!    

            Introduce your rivals to the glory of Valhalla!  

                The prophesies have come true, and Ragnarok is coming. At the end of the world, players will take control of Viking clans, fighting over territory, earning glory, and dying in battle. Over the course of three ages, players draft cards and spend Rage to play them. Cards are used to complete Quests, improve the abilities of their clans, or to win battles. 

                The battles in Blood Rage are fought over territory using various clan members, leaders, and even ships. When the brute force of mortals in not enough to win a fight, players can summon monstrous figures drawn right from Norse mythology, like the Frost Giant, the Valkyrie, and the Sea Serpent.         

                The ultimate goal is glory, and whether that comes from fulfilling Quests, defeating opponents, or by being sent to the promised land of Valhalla, it’s all the same in the eyes of a Viking.   

                Featuring a straight forward rule set that players of all skill level can enjoy, Blood Rage will quickly have people focusing on their strategy. It’s a game steeped in mythological Norse imagery, with incredible art and dozens of beautiful miniatures. Embrace the thrill of running head long into battle. Living is for the timid. For glory!        

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  • Robotech RPG Tactics Board Game

    Robotech RPG Tactics Board Game

    Prepare for invasion! Robotech RPG Tactics is a tactical miniatures game set in the Robotech universe. While the 1/285th scale game pieces can be used as a companion to the Robotech RPG, the game system is designed to be played as a tabletop miniatures game. Players build armies of multiple squadrons of mecha to fight it out in scenario-driven, objective-based game play. Take command of the fighting forces of the United Earth Defense Force (UEDF) valiantly defending Earth from alien annihilation – or lead the massive clone armies of the Zentraedi Armada to recover an alien artifact of immense power and enslave humankind. Depending on the faction, and their choice of mecha, a player's army may include anywhere from two game pieces to as many as you desire! The rules are scalable from small skirmishes to mass combat with hundreds per side.

    Robotech RPG Tactics uses a dynamic turn system. Players trade off activating squadrons during each turn, ensuring that a player never has to sit and wait while his opponent moves and attacks with his entire army. By using alternating activation of squadrons, the game's action unfolds at a fast and furious pace, allowing large scale battles to be easily carried out in a single evening. Each player receives a number of Command Points each turn based on the number of mecha they have on the field, and the quality of their officers. Command Points are spent throughout the turn on maneuvers such as boosted movement, devastating weapon salvos, breakneck dodging counterattacks, and potent special abilities.

    The wide variety of mecha in the boxed game bring to bear the myriad and awesome weapon systems from the Robotech universe to lay waste to your foes. Even the battlefield itself can alter over the course of the game as buildings are leveled by destruction unleashed during the battle.

     
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    • $99.95
  • WARQUEST War Themed Board Game

    WARQUEST War Themed Board Game

    WarQuest is a game of grand strategy, conquest, and heroic quests in the fantasy world of Myrathia designed by Glenn Drover with art by Ralph Horsley, Paul Niemeyer, and published by Mr. B Games and L4 Studios.

    Immerse yourself in this chaotic and mystical world! Take on the role of a warlord who seeks to reunite the fractured land under your banner. Recruit wood elves, dwarves, goblins, orcs and beast-men to fill the ranks of your armies and engage in epic battles. Travel across the tormented lands in an effort to drive back chaos by completing desperate quests. Conquer and control strategic cities and regions, and if successful, declare yourself ruler of all Myrathia!

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    • $99.95
  • Arcadia Quest Core Game Board Game

    Arcadia Quest Core Game Board Game

            Arcadia has been plunged into darkness by the vile Lord Fang! 

            Gather your friends, form your Guilds, and collect loot!   

                Arcadia Quest is an adventure board game that combines PvE and PvP gameplay, pitting players against not only monsters populating the board, but also the Heroes controlled by other players. Monsters react to the players’ actions, so no one player is stuck with the role of 'game master' because everybody gets to play as Heroes!    

                Players will form their Guilds from the different Heroes on offer and guide them through an Arcadia Quest campaign made up of multiple, different scenarios. Players can choose the path their campaign takes, ensuring no two campaigns are ever the same. As players’ Heroes defeat enemies and complete quests, they get new weapons, loot and abilities that gradually make them more powerful! Fight alongside your friends to defeat monsters, turn the sword on your friends to get the loot, and become the Guild to take down Lord Fang, saving Arcadia City!        

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    • $99.95
  • Vaults of Terra : The Carrion Throne by Chris Wraight Warhammer 40K Sci Fi Paperback
    • Free shipping

    Vaults of Terra : The Carrion Throne by Chris Wraight Warhammer 40K Sci Fi Paperback

    Inquisitor Erasmus Crowl and his acolyte Spinoza follow the trail of a shadowy conspiracy on Holy Terra itself, the capital world of the Imperium.

    In the hellish sprawl of Imperial Terra, Ordo Hereticus Inquisitor Erasmus Crowl serves as a stalwart and vigilant protector, for even the Throneworld is not immune to the predations of its enemies. In the course of his Emperor-sworn duty, Crowl becomes embroiled in a dark conspiracy, one that leads all the way to the halls of the Imperial Palace. As he plunges deeper into the shadowy underbelly of the many palace districts, his investigation attracts the attention of hidden forces, and soon he and his acolyte Spinoza are being hunted – by heretics, xenos, servants of the Dark Powers, or perhaps even rival elements of the Inquisition itself. Soon they discover a terrible truth, one that if allowed to get out could undermine the very fabric of the Imperium itself.  

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    • $99.00
  • Your Wish is Your Command by Kevin Trudeau - Audio CDs Lecture Law of Atrraction
    • 99% less

    Your Wish is Your Command by Kevin Trudeau - Audio CDs Lecture Law of Atrraction

    "Your Wish Is Your Command" 14-CD audio is a recording of a private and unique 2 day seminar. This set of audio CD's is a life-changing recording. Learn how to manifest your goals and dreams from the highly successful people. Whether you are looking for better health, financial freedom, a thriving business, a great relationship or any other your wish you may have. Change your life for the better today!

    Additional information from speaker: A few months ago, I got together in the Swiss Alps with some of the most powerful, wealthy and influential people in the world to discuss how to really attract money and success. (In a minute, you're going to learn how to gain this knowledge.)

    This was not some group of wannabes or new age phonies. In attendance were millionaires, billionaires, high-level government officials, leaders of countries, members of royal families, politicians and captains of industry. We also had the highest ranking members of exclusive secret societies including the Brotherhood (which I [Kevin Trudeau] was a member of for 30 years), Freemasons, Illuminati, Skull and Bones and others. (What they shared about how to achieve success left me speechless and I'm sure you'll be just as amazed, so stay with me.)

    The event was so exclusive that attendees paid OVER $10,000 to attend and traveled from every continent around the world to get this information. And when it ended, everyone said it was not only the best $10,000 they ever spent, they said it changed their lives. Imagine how powerful this information had to be for a billionaire to say that!

    • $97.79
  • Massive Darkness Board Game

    Massive Darkness Board Game

    An ultimate showdown is taking place in the tunnels beneath the earth’s surface

    It’s time to shine some light on the evil forces of Darkness

    A generation ago, the evil Darkness spread across the land, threatening the entire world. Only through the use of magical weapons and artifacts were the Lightbringers able to fight against it and send it back to the depths below the surface of the earth. But now, rumors are spreading about the return of the Darkness. The stage is set for an ultimate showdown.

    In Massive Darkness, you join forces with other Lightbringers and delve into the labyrinthine tunnels that the Darkness calls home. Choose your Hero and Class and complete one-off adventures or entire campaigns in your quest to bring light to the evil underground. With 75 highly detailed figures in Massive Darkness, you are pulled in to the action in a cooperative adventure for the ages. Will you be able to defeat the minions of the Darkness, or will evil triumph this time? The fate of the world is in your hands!


    • $95.00
  • Axis & Allies Anniversary Edition Strategy Board Game - from Avalon Hill Games

    Axis & Allies Anniversary Edition Strategy Board Game - from Avalon Hill Games

    Ten years after it first appeared, the Axis & Allies Anniversary Edition returns in an updated version to celebrate the 50th Anniversary of the Avalon Hill brand. The Axis & Allies Anniversary Edition will feature new sculpts for four of the game pieces and the largest Axis & Allies board ever produced, measuring 24 by 46 inches. The game includes more than 650 plastic minis, packaged in six country-specific storage boxes, 14 dice, game tokens, paper money, and plastic markers. It is intended for 2 to 6 players, ages 12 and up, and takes about 6 hours to play. 

    Created by Larry Harris, Axis & Allies has been a stalwart icon in the tabletop wargame community since its initial release in 1981. Using plastic models to represent various types of units, the game recreates the entirety of World War II on the tabletop. 

    A hard-to-find Anniversary Edition of the game was released in 2008, featuring new units and a larger game board. Now Wizards of the Coast is re-producing this version of Harris’ masterpiece with an updated rulebook that streamlines some elements of gameplay and adds cruisers as a naval unit. The game also features a sixth playable position, with Italy joining the Axis powers as a full partner. On the Allied side, the USA takes control of the Chinese forces resisting the Japanese invasion.

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    • $89.95
  • Walt Disney's Cinderella - A Little Golden Book VINTAGE 1950

    Walt Disney's Cinderella - A Little Golden Book VINTAGE 1950

    The most beloved princess movie of all time—Disney's Cinderella—is retold in the classic Little Golden Book format. It's perfect for Disney Princess fans ages 2-5 or collectors of any age.

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    • $89.00
  • Eloise Wilkin's Mother Goose - Little Golden Book

    Eloise Wilkin's Mother Goose - Little Golden Book

    This is the ultra-rare Eloise Wilkin's Mother Goose Little Golden Book.  It was issued only through American Family Publishers and re-used the barcode from a different Little Golden Book.  Very difficult to find!  This copy is in excellent condition.

    Only 1 left in stock
    • $88.99
  • Age of Conan (The Barbarian) Board Game

    Age of Conan (The Barbarian) Board Game

    The Age of Conan Strategy Board Game allows players to each control one of the four majors kingdoms of Hyboria. Command armies, wield dark sorcery, or weave cunning intrigue – all are needed in order to conquer your enemies and make your kingdom the most powerful in the world. Yet, even the most powerful of rulers ignores one man at his great peril. Only one kingdom will harness the volatile alliance of the mightiest hero of all – Conan the Cimmerian.

    Age of Conan is a massive strategy board game based on the famous sword-and-sorcery hero created by R.E. Howard and designed by the same team of the award-winning War of the Ring game.

    The kingdoms of Aquilonia, Hyperborea, Turan and Stygia will fight with armies, magic and gold to subjugate and conquer; but Conan the Barbarian, the greatest Hero of this age, may turn the tide in favour or against any player.

    Age of Conan Strategy Board Game features lots of miniatures and top-level components.

    From the Manufacturer

    This is an age of strife and sorcery. An age of might, splendor, and decadence. In this age, powerful kingdoms fight for supremacy in the Hyborian world. Using armies, magic, and intrigue, these nations strive to expand their borders and increase their riches. Command the legions of imperial Aquilonia, the witches and monstrous creatures of frozen Hyperborea, the sorcerers and demonic servants of dusky Stygia, or the horse-hordes and cunning diplomats of the plains kingdom of Turan. Into this age of empire building, heroic achievements, and vile misdeeds steps Conan the Cimmerian black-haired, sullen-eyed, sword in hand, thief, reaver, slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the earth under his sandaled feet. Age of Conan is board game that puts players in control of one of the major kingdoms of the Hyborian age, period of history well known through the tales of Conan the Cimmerian, the barbarian hero created by Robert E. Howard. Players fight with armies, sorcery, and intrigues to make their kingdom the most powerful of the age, and to secure for their side the mightiest hero of all Conan the Cimmerian!

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    • $87.99
  • Clans of Caledonia - from Karma Games

    Clans of Caledonia - from Karma Games

    Clans of Caledonia is a mid-to-heavy economic game set in 19th-century Scotland. At this time, Scotland made the transition from an agricultural to an industrialized country that heavily relied on trade and export. In the following years, food production increased significantly to feed the population growth. Linen was increasingly substituted by the cheaper cotton and raising sheep was given high importance. More and more distilleries were founded and whisky became the premium alcoholic beverage in Europe. Players represent historic clans with unique abilities and compete to produce, trade and export agricultural goods and of course whisky! The game comes with nine different clans, a modular board with 16 configurations, nine port bonuses and nine round scoring tiles.

    • $85.95
  • Alexander Hamilton : The Outsider by Jean Fritz - Hardcover FIRST EDITION

    Alexander Hamilton : The Outsider by Jean Fritz - Hardcover FIRST EDITION

    Acclaimed biographer Jean Fritz writes the remarkable story of Alexander Hamilton, one of America's most influential and fascinating founding fathers, and his untimely death in a duel with Aaron Burr.

    Born in the British West Indies, Hamilton arrived in New York as an "outsider." He fought in the Revolution and became Washington's most valuable aide de-camp. He was there with Washington, Madison, and the others writing the Constitution. He was the first Secretary of the Treasury as the country struggled to become unified and independent.

    Fritz's talent for bringing historical figures to life is at its best as she shares her fascination with this man of action who was honorable, ambitious, and fiercely loyal to his adopted country.

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    • $85.00
  • Sword & Sorcery: Immortal Souls

    Sword & Sorcery: Immortal Souls

    In Sword & Sorcery, you control heroes with unique powers; legendary characters, brought back to life by powerful sorcery. Weakened by the resurrection, they grow stronger during the story–driven quests. Explore dangerous ruins, ominous forests, and the besieged cities of the Talon Coast. Fight together against the forces of evil, controlled by the game system itself, to save the kingdom and break the spell that binds their immortal souls.

    Sword & Sorcery is the ultimate heroic fantasy board game experience, with an advanced AI system for monsters, a high degree of character customization, and rich tactical options during battles. At the same time, gameplay is fast and dynamic, thanks to an innovative area movement and area control system, and to new features never seen together in a game of this category:

    -Ultra detailed 32mm scale figures

    -Solo or group fully cooperative gameplay, with no game master

    -No player elimination: when your hero dies, you continue to play as an ethereal soul

    -Ten different hero classes with hundreds of skills, weapons and spells to choose from

    -Sophisticated combat and magic system, using tensided custom dice and an intuitive cooldown system for spells and skills

    -Modular boards, allowing the creation of endless new quests

    -A deep, story–driven campaign, with different paths to follow and multiple endings

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    • $79.99
  • Dark Darker Darkest Survival Horror Board Game - from Queen Games

    Dark Darker Darkest Survival Horror Board Game - from Queen Games

    Dark darker darkest by David ausloos is a cooperative board game where 2-5 "survivors" explore the secured house of Doctor Mortimer, working to stop the Zombie apocalypse. The main goal of the game is to unlock the security system of the Doctor's Laboratory, which holds the antidote to stop the apocalypse. The game system will fight the "survivors" every step of the way to protect the laboratory's secrets.

    • $79.99
  • D&D Dungeon of the Mad Mage Board Game

    D&D Dungeon of the Mad Mage Board Game

    Prepare to adventure through Undermountain in search of glory & riches!

    In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries. As an adventurer in the Waterdeep: Dungeon of the Mad Mage board game, explore Undermountain in search for treasure while navigating numerous traps and ominous monsters.        

    • $79.99
  • Axis and Allies Europe 1940 2nd Edition Board Game

    Axis and Allies Europe 1940 2nd Edition Board Game

    With the invasion of the Low Countries and the allied evacuation from Dunkirk, the German army is poised to march on Paris.

    Axis and Allies Europe 1940, designed and developed by Larry Harris, builds on the success of the acclaimed A and A Anniversary Edition. France appears for the first time in Axis and Allies and will represent a new playable ally. Italy will be included as a second Axis power along with Germany. The UK, USSR and the US find themselves vulnerable at this early and uncertain point of the war. Two new combat units that debuted in Axis & Allies Pacific 1940, Tactical Bombers and Mechanized Infantry, will also appear in this game. Axis and Allies Europe 1940 will feature an oversized board that measures 35" wide by 32" high. With over 550 combat units, deluxe game components and local storage boxes, this game will raise the standard established by A and A Anniversary Edition. All new rules for neutral nations, naval & air bases, and convoy disruption will add even more depth and historical accuracy to this giant game. Finally, this deluxe theater-level game is designed to play together with Axis and Allies Pacific 1940. Together these two games will create the greatest Axis and Allies experience to date, with a combined board measuring 5' wide by 32" high and over a thousand sculptured combat units. Both games are designed to play alone or together to offer the 2-6 player global 1940 scenario, complete with weapons development, and national objectives.

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    • $79.95
  • Star Trek Star Fleet Captains Game - from WizKids Games

    Star Trek Star Fleet Captains Game - from WizKids Games

    Prepare to Beam Down as WizKids brings forth a new installment to the Star Trek Franchise: Star Trek Fleet Captains!

    Explore The Galaxy With Your Own Fleet. Warp into action with WizKids/NECA's latest installment to the Star Trek franchise. Designed by Mike Elliott and Ethan Pasternack, this stand alone strategic space exploration/ship-to-ship combat game will primarily focus on the eclectic Star Trek ships as they explore space and battle their opponents. Featuring 24 precisely crafted 3D HeroClix starships and over 300 cards, this game is a must-have for any Star Trek fan. Star Trek: Fleet Captains is a game for 2-4 players as they assume the roles of Federation or Klingon commanders and compete for sector supremacy. So ready your phasers as we expand into the final frontier and beyond.

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    • $79.95
  • Carcassonne Big Box Board Game - from Fantasy Flight Games

    Carcassonne Big Box Board Game - from Fantasy Flight Games

    Released to critical acclaim in 2000, Carcassonne has long captivated audiences with its simple yet engaging gameplay. Now you can experience the best the 2001 Spiel des Jahres winner has to offer. The 2017 version of the Carcassonne big box combines the base game along with eleven of its expansions, making it the perfect starter set for anyone who wants to play this bestselling game with as much variety as possible. Including the inns & cathedrals, traders & builders, the Abbot, the River, the flying machines, the ferries, the messengers, the gold mines, mage & witch, the robbers, and the crop circles expansions, the Carcassonne big box includes more than 150 tiles and seven different types of Meeple.

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    • $75.00
  • Ninja Master Prep Professional Food Processor

    Ninja Master Prep Professional Food Processor

    The Ninja Master Prep Professional handles all of your chopping, food processing, and blending needs in 3 conveniently sized jars great for personal servings or for entertaining. Put the power in the palm of your hand with the versatile Master Prep Professional, which crushes ice into snow in seconds, blends frozen fruits into creamy smoothies, and chops fresh ingredients evenly. Mince, dice, chop, blend, and puree in the 16 oz. (2 cup) chopper bowl or larger 40 oz. (5 cup) processor bowl, and blend in the 48 oz. (6 cup) pitcher. 

    The interchangeable 450-watt power pod quickly switches between the 48 oz. pitcher, 40 oz. processor bowl, and 16 oz. chopper bowl to allow for versatility in the kitchen. Once you are finished blending, processing, or chopping, use the convenient storage lids to keep your food fresh.

    • $74.95
  • Alhambra : The Big Box Edition - a Family Game from Queen Games

    Alhambra : The Big Box Edition - a Family Game from Queen Games

    Big Box version of the award winning game by Dirk Henn. Granada – at the foot of the Sierra Nevada mountains, one of the most exciting and interesting projects in medieval Spain begins: the construction of the Alhambra, which has become one of the world heritage sites. Compete against your opponents to build the Alhambra. The Alhambra Big Box version includes the basic game Alhambra and expansions The Vizier’s Favor (1), The City Gates (2), The Thief’s Turn (3), The Caliphs’ Treasure Chamber and The Power of Sultan (5). All components can be combined with each other. This allows the players to customize the preferred game setup with a free choice out of any of the 20 available expansion modules.

    From the Manufacturer

    In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city -- all-in-one -- Alhambra is made up of the world’s most beautiful gardens, pavilions, chambers and towers.  The most prominent builders in all of Europe and Arabia want to demonstrate their skills in building Alhambra. Employ the most talented teams of builders to construct your Alhambra. Hire stonemasons from the north and gardeners from the south, who all want a fair wage and insist on being paid with their native currency. With their help, towers can be constructed, gardens designed, pavilions and mezzanines erected, and manors and royal chambers built. Compete against your opponents to build the greatest and most impressive Alhambra. This BIG BOX contains the basic game and all 5 expansions. The box liner is designed to hold all the expansions separately for easy access and after-game storage.

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    • $74.95
  • Cities of the Red Night by William S. Burroughs - Hardcover FIRST EDITION

    Cities of the Red Night by William S. Burroughs - Hardcover FIRST EDITION

    While young men wage war against an evil empire of zealous mutants, the population of this modern inferno is afflicted with the epidemic of a radioactive virus. An opium-infused apocalyptic vision from the legendary author of Naked Lunch is the first of the trilogy with The Places of the Dead Roads and his final novel, The Western Plains.

    Cities of the Red Night is Burroughs's masterpiece. In it, the world ends with a bang--and a barely perceived whimper, disguised by the wicked smile of one of the most dazzling magicians of our time.” ―Los Angeles Time Book Review

    Cities of the Red Night is not only Burroughs' best work, but a logical and ripening extension of all of Burroughs's great work.” ―Ken Kesey

    “One should approach Cities of the Red Night as the Wagneresque capper of all the five or six homosexual planet-operas Burroughs has scripted since he found a genuine new style in Naked Lunch . . . It's as if we had gotten hold of a black ticket to his unconscious, and anyone who makes the trip will see sights and feel feelings that are unique and mind-bending beyond anyone else's description” ―The Washington Post Book World

    Cities of the Red Night is the most complete and most devastatingly sardonic statement of William Burroughs's apocalyptic vision. Through his mordant satire of cultural aspirations, homosexual eroticism and political power, he focuses our gaze into the abyss. His cold, surgical language creates beauty through a terror that we are just able to bear . . . A modern Inferno.” ―Newsday

    About the Author

    William S. Burroughs was born in St. Louis in 1914. He is best-known work is 1959's Naked Lunch―which became the focus of a landmark 1962 Supreme Court decision that helped eliminate literary censorship in the United States. Described by Norman Mailer as one of America's few writers genuinely "possessed by genius," he died in 1997. His many other works include Junky and The Place of Dead Roads (Picador).

    Only 1 left in stock
    Not rated yet
    • $72.95
  • Dungeons & Dragons Tomb of Annihilation Adventure Strategy Board Game

    Dungeons & Dragons Tomb of Annihilation Adventure Strategy Board Game

            Are you ready for adventure? 

                In the Tomb of Annihilation Adventure System Board Game, you play a heroic adventurer. With amazing abilities, spells, and magic weapons, you must explore the jungle of Chult, as well as the Tomb of the Nine Gods, where you will fight monsters, overcome traps and find treasure.             

                Following in the path of the other critically-acclaimed D&D board games, Tomb of Annihilation features multiple scenarios, challenging quests and game play designed for a single player or a cooperative group of 2-5 players. The Tomb of Annihilation Adventure System Board Game features new trap and spell decks for even more exciting game play content!

                That’s not all: monsters can now gain conditions! Tomb of Annihilation can also be combined with the other D&D Adventure System Cooperative Play Board Games, including the terrifying Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon, to create an even more exciting experience.        

    ....

    In the Tomb of Annihilation Adventure System Board Game, you play a heroic adventurer. With amazing abilities, spells, and magic weapons, you must explore the jungle of Chult, as well as the Tomb of the Nine Gods, where you will fight monsters, overcome traps and find treasure.

    Following in the path of the other critically-acclaimed D&D board games, Tomb of Annihilation features multiple scenarios, challenging quests and game play designed for a single player or a cooperative group of 2-5 players. The Tomb of Annihilation Adventure System Board Game features new trap and spell decks for even more exciting game play content! That’s not all: monsters can now gain conditions!

    Featuring:

    • 42 Single color miniatures
    • 3 Misty Arch standees
    • 2 Devil Face standees
    • 5 Hero tiles
    • 4 Villain tiles
    • 1 Rulebook
    • 1 Adventure book
    • One 20-sided die
    • 40 Interlocking Dungeon tiles
    • 5 Double-sized interlocking Special tiles
    • 225 Cards
    • Over 300 tokens

    Tomb of Annihilation can also be combined with the other D&D Adventure System Cooperative Play Board Games, including the terrifying Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon, to create an even more exciting experience."

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    • $72.65
  • Axis and Allies Pacific 1940 2nd Edition Board Game - from Avalon Hill Games

    Axis and Allies Pacific 1940 2nd Edition Board Game - from Avalon Hill Games

    Axis & Allies Pacific 1940 features an oversized board that measures 35 Inch wide by 32 Inch high (89 x 81 cm). With over 450 pieces, deluxe game components and local storage boxes, this game raises the standard established by A&A Anniversary Edition. All new rules for neutral nations, naval & air bases, kamikaze attacks and convoy disruption add even more depth and historical accuracy to this giant game.

    Finally, this deluxe theater-level game is designed to play together with Axis and Allies Europe 1940. Together these two games will create the greatest Axis and Allies experience to date, with a combined board measuring 5' wide by 32" high and over a thousand sculptured combat units. Both games are designed to play alone or together to offer the 2-6 player global 1940 scenario, complete with weapons development, and national objectives.

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    • $72.50
  • Scythe by Stonemaier Games for 1-5 Players

    Scythe by Stonemaier Games for 1-5 Players

            Board game set in an alternate-history in 1920s 

            A time of farming and war, broken hearts and rusted gears, innovation and valor 

                It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as 'The Factory,' which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.   

                Other than each player’s individual hidden objective cards, the only elements of luck are encounter cards that players will draw as they interact with the citizens of newly explored lands and combat cards that give you a temporary boost in combat. Combat is also driven by choices, not luck or randomness.        

    Not rated yet
    • $71.77
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